Christopher Bowden, DirectorMay 30, 20171 minBalancing Games - Completion TimeI wrote a piece a few weeks ago about balancing games for movement. This time I want to focus on completion time. Let me tell you; there...
Christopher Bowden, DirectorMay 19, 20172 minBearing the Brunt of Criticism: Play Testing Your GameI started play testing Pandemonium Estate long before it was even ready to be play tested. I was eager to play because thought I nailed...
Christopher Bowden, DirectorMay 16, 20172 minBalancing Games - Movement StylesAs a game designer, I think it's important to at least play other games. For a while I didn't want the influence of other games to impact...